freeslot
MT_JAWBREAKER
S_JAWBREAKER
SPR_HTJB
MT_JAWBREAKER_CHAIN
S_JAWBREAKER_CHAIN
SPR_HTCH

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# Jawbreaker #
##############

Object MT_JAWBREAKER
SpawnState = S_JAWBREAKER
SpawnHealth = 1000
Radius = 64*FRACUNIT
Height = 128*FRACUNIT
Mass = DMG_TUMBLE
Flags = MF_PAIN|MF_NOHITLAGFORME

State S_JAWBREAKER
SpriteName = HTJB
SpriteFrame = FF_SEMIBRIGHT|A
Action = A_GhostMe
Duration = 1
Next = S_JAWBREAKER

Object MT_JAWBREAKER_CHAIN
SpawnState = S_JAWBREAKER_CHAIN
SpawnHealth = 1000
Radius = 64*FRACUNIT
Height = 128*FRACUNIT
Flags = MF_SCENERY

State S_JAWBREAKER_CHAIN
SpriteName = HTCH
SpriteFrame = FF_SEMIBRIGHT|A
Duration = -1